CATPOMPON RUN BETA

Tiny paws. Three worlds. One surprising chase.

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Stairs at 64 m · Run up, then jump between hanging shelves.
Chasing · Dishes broken: 0
Music starts when you press Start run.
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Automatic runner · 3 hits ends the run · Best: 0 m

This browser's records

Local only: your 20 most recent saved runs, ranked by distance. Records are not public and do not sync between devices.

    How it works

    Hold Right to run 25% faster or Left to run 22% slower. Release to return to the current normal pace and smoothly restore the original yarn gap. Both directions together also return to normal. Get close to the yarn to cheer up the cat. Jump onto tables to knock dishes off, and watch for hanging lights. Stairs at 64 m lead to a second-floor loft with varied hanging shelves. Run up automatically, then jump the gaps. Missing a shelf drops you safely to the lower floor. The house lasts from 0 to 500 m, the field from 500 to 1,000 m, and the sky continues after that without looping back. Climb the long hill from 900 m, then jump between differently sized and elevated clouds. Missing a sky cloud costs one heart and summons a rescue cloud. At each world change, a pop turns the ball into a butterfly, then a bird, and the startled cat hops backward.

    You can save a nickname and distance on this browser after each run. Public rankings are not connected yet.